My guess is that you are using a crappy gfx-card And as a side requirement, xmp files of all modified images should be written before saving the target images. At that point, my only option was to kill Photoshop which resulted in losing 30 minutes work since the xmp files were not written as a result of the abort. The "Force Quit Applications" dialog box was from a previous batch where PS had allocated 64GB of virtual memory. After the last image was saved and the dialog box was dismissed, PS did not release any of the memory it allocated. Let the OS manage the memory that's its job.īelow is a screenshot of memory usage following the batch open of 120 CR2 files then saving them as jpg within Camera Raw. There is no excuse for keeping and holding memory that is not needed by the immediate task. This may not technically be a memory leak but at a minimum, it's poor memory management.
If I open more than ~125 files at once (into Camera Raw), the OS will pause all apps until something is unloaded to free up virtual memory. Photoshop CC 2015 will run the machine out of application memory if not unloaded/reloaded between the processing of RAW batches. (Say around 10 seconds or so never timed it but it's never long.) I always attributed it to syncing with Creative Cloud like loading TypeKit and my library. Now that you mention it, Photoshop CC takes a few seconds when I first start it before I can do any work but it's always been that way. CC 2014 did not have this problem on my desktop.
It is entirely CC 2015's update that started causing this unresponsiveness when opening the program (even with no files being open). If I open CC 2015 Photoshop without any plugs it reduces the unresponsive time to 10-15 secs. I did not modify or add any plugins at the time of upgrading to CC 2015. And this JUST started after upgrading to CC 2015. but it becomes unresponsive immediately after opening and sometimes affects my entire computer for 30-90 secs. with CC 2015 photoshop it takes at a minimum of 30 secs for Photoshop to become responsive after opening it (with a file or not).
I have 16 GB ram on an i7-4770 desktop with k2000 quadro 4GB graphics card. They make a killing as is with the PS Photog Plan (which is about $120 USD/year).
ha.Īn app like Photoshop is not Candy Crush. So instead of $600 a year from each user, we'll siphon $1,000 a year by making them continue to buy in-app upgrades.
Give the software away for free, but sell "coins" that allow the users to purchase upgrades and performance enhancements. Pretty soon Adobe products could turn into the same software model as most smartphone apps. But then again, I'm probably "holding it wrong." roll it out before it's ready so we can sell more features, nevermind it's buggy at every click. Apple said they were "adding new features." Turned out that Apple was adding features that allowed them to make more money by offering more types of products to sell thru iTunes - their greed continues to kill the performance of iTunes. every new ver of iTunes would get slower and slower and slower and slower and slower, etc. Reminds me of Apple's software (ie: iTunes). CC 2014 wasn't too bad in performance compared to CS6 - but ironically enough, each ver since CC 2014 has gotten slower in performance.